Goodbye DRS, Hello New Overtaking Tech: What’s Changing in F1 and Why It Matters
For a long time in modern Formula 1, DRS — the Drag Reduction System — was one of the most talked‑about technical features on the car. Loved or hated, it was key to overtakes, strategy shifts, and even race outcomes. But now, after more than ten years of use, the system is being retired under the sport’s big rule overhaul for 2026 and beyond. And F1 isn’t just removing DRS — it’s replacing it with something that could rewrite how racing is done on track.
This post breaks that all down in detail.
Part 1 — What Was DRS and Why Did F1 Introduce It?
So what is DRS?
The Drag Reduction System (DRS) was introduced in F1 back in 2011 as a way to help cars overtake more easily by reducing aerodynamic drag on long straights.
Mechanically, it worked like this:
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There’s a flap on the rear wing that could open when activated.
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When open, it reduces drag — that means the car experiences less air resistance.
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With less drag, the car can accelerate faster and reach higher top speeds.
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DRS could only be used when a driver was within one second of the car ahead at a specified detection point on the track.
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If that condition was met, they could activate DRS in a special activation zone.
This meant that a car that was close behind another could get a bit of assist to try to complete the pass. It was never full throttle every lap; it was a targeted overtaking aid designed to reduce the sometimes frustrating lack of passes in late 2000s F1.
This is what made DRS both controversial and effective: from the outside, it often looked like cars just got a speed boost and zipped past — almost like a button press on a video game. But it’s important to remember that it was an engineered solution to help cars follow each other closer without crippling aero turbulence, and ultimately to encourage more overtaking and exciting racing.
Part 2 — Why F1 Is Retiring DRS
At first glance, DRS seems pretty useful, right? So why dump it?
There are several reasons:
1. Racing felt “artificial”
While DRS made overtaking easier, many fans, drivers, and engineers began feeling that it wasn’t a natural part of racing — that it turned overtakes into something that was mechanically aided, rather than earned from slipstreaming, tire management, or strategy.
In other words, the racing sometimes looked like:
“Oh, car gets within a second → open flap → overtake”
and not so much like a real race‑craft battle for position.
This perception wasn’t just fan talk — it shaped internal debate about the future direction of the sport.
2. New cars and aero philosophy
F1’s technical direction has shifted dramatically in recent years. The cars set to compete in 2026 are lighter, smaller, more nimble, and designed with active aerodynamics rather than fixed aero solutions dependent on turbulent air effects.
As part of this, designers and the FIA realized that DRS as a rear wing flap only doesn’t make sense anymore. The next generation of cars doesn’t need a “one‑trick overtaking tool” because they will have:
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More movable aero surfaces
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Energy deployment mechanisms
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Totally different drag and downforce profiles
Simply put: the era of DRS in its classic form was ending regardless of whether the rulebook explicitly removed it.
3. Strategy and energy management
With the switch toward hybrid power, sustainable fuels, and significant electrical deployment (almost a 50‑50 split of electric and combustion power by 2026, according to technical briefings), the way F1 cars use energy is becoming more strategic and complex.
Unlike DRS, which was purely aerodynamic, the new systems tie overtaking to energy deployment, meaning drivers have to manage their resources throughout the lap, not just hit a button in a straight line.
Part 3 — What’s Replacing DRS? The New Tech Explained
DRS isn’t just being removed — it’s being replaced with a suite of systems and techniques that together fulfill similar goals (making overtaking possible) but in a more integrated, skill‑based way.
1. Active Aerodynamics
One of the biggest changes is the introduction of active aerodynamic systems. In previous eras, wings were fixed (with the exception of DRS), and engineers had to choose compromises between straight‑line speed and cornering grip. Not anymore.
Under the new rules:
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Both the front and rear wings will have movable sections that can change angles during the lap.
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These sections can be manually operated by the driver, allowing the car to have two main modes:
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X‑Mode (low drag, straightline)
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Z‑Mode (high downforce, cornering)
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These modes effectively make the car adaptable mid‑lap — so a driver no longer needs to rely on waiting for a DRS zone. Instead they can shift the car’s aero profile based on track position and energy considerations.
2. Overtake Mode
This is the big one that “replaces” DRS in the strict overtaking context.
The rules now describe something called Overtake Mode, which gives a driver an extra burst of electrical energy when used under certain conditions. The mechanics look like this:
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If a driver is within a defined gap (similar to the old one‑second rule), they can activate Overtake Mode.
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This releases additional energy from the hybrid system — more power available for acceleration.
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The primary goal is the same as DRS: help the following car complete a pass — but the method is different (energy deployment vs. a wing flap).
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Critically, this doesn’t rely purely on aerodynamic drag reduction — it’s tied directly into the power unit and electrical system.
Think of this like a “push‑to‑pass” button in other racing series, but powered by the hybrid system F1 cars now use. From a viewer’s perspective, the outcome — a car closing on another and then attempting a pass — will feel familiar, but the mechanics of how the pass is set up and executed will be more complex.
3. Boost Mode
Alongside Overtake Mode, drivers will have a Boost Mode, which they can use strategically throughout the lap — not just in overtaking situations. Unlike the targeted overtaking power, Boost Mode lets a driver deploy maximum combined power from the engine and battery at any point where they have stored sufficient energy.
This adds an entirely new dimension to strategy. A driver might choose to:
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Use Boost Mode to defend a position
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Use it to complete a pass
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Or use it to surge out of a corner
This makes races less predictable and encourages tactical choices rather than one‑sided overtaking tools.
Part 4 — How These Changes Affect the Racing We Watch
Now that we’ve gone through what the changes are, let’s talk about how they’ll affect the racing itself — because that’s what most fans care about.
Overtaking may become more tactical
With DRS, overtakes could almost feel “automatic” if conditions were right: get within a second, open the flap, and you had a real shot. With the new system, it’s not just about moments — it’s about energy management.
Drivers will have to think:
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When should I use my limited extra energy?
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Should I use overtaking power early or save it a corner later?
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How do tire states affect this strategy?
All of this adds layers of depth that go beyond the current DRS model.
Dynamic racing instead of binary zones
DRS was tied to specific track zones — you could only use it in predefined parts of the lap. With active aerodynamics and energy boosts, teams and drivers can use their tools almost anywhere (within rules), so overtaking could happen in more parts of the lap, not just long straights.
This should theoretically spread out where exciting moves can happen, creating a more engaging spectacle.
Engineering skills and strategy are emphasized
Cars will no longer be dependent on a single aerodynamic component for overtaking. Engineers will have more work to do balancing:
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Wing mode performance
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Hybrid energy deployment
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Tire performance
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Race strategy
This makes the sport more technical, and if it works as intended, it rewards teams that innovate wisely.
Spectator experience — mixed views
There’s a debate among fans. Some argue that DRS made overtaking too predictable or artificial, while others fear the new systems might make racing harder to understand since the overtaking aid isn’t as visually obvious as a wing popping open.
Ultimately, whether viewers at home find this more exciting may depend on how it plays out once cars hit the track under these rules.
Part 5 — What This Means for F1’s Future
Getting rid of DRS isn’t just a technical tweak — it represents a philosophical shift in how Formula 1 wants its races to unfold.
From reactive to proactive racing
Instead of simply reacting when within a second, drivers must think ahead — planning energy usage, wing modes, and strategy over entire laps and stints.
More driver control
Rather than waiting for a system to unlock an overtaking aid, drivers are more in control of how and when they want to use their car’s systems, opening up room for skill to shine.
Closer alignment with sustainability
The new systems — especially with hybrid energy deployment and sustainable fuels — align with F1’s push toward sustainability without sacrificing excitement in racing.
A new era for engineers and drivers
Everyone from race engineers to drivers — and even fans — must adapt to this new terminology and technique. But that evolution is part of what makes motorsport fascinating: it never stands still.
Conclusion — The End of an Era and the Start of Something New
DRS has been a defining feature of modern Formula 1 racing for over ten years, and for many fans it’s inseparable from the sport we know today. But as F1 pushes toward a more integrated, energy‑centric, and dynamic future, the sport’s overtaking tool is evolving into something that blends aerodynamics, hybrid power, and driver strategy.
What’s replacing it — active aero, Overtake Mode, and Boost — promises a deeper, more nuanced game on track. Whether this leads to more exciting races, more strategic battles, or just a different flavor of thrills remains to be seen — but one thing is certain:
F1 is going into its next chapter with a radically different racing toolkit, and overtaking will never look quite the same again.
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